Insane: Creatchus is, in a few words, mentally unstable. He exhibits signs of slight schizophrenia, paranoia, and sadomasochism. At times he will believe the world is out to get him, or even a particular individual. He could spot a person who has no connection to him at all in the street, and suddenly become obsessed that the person is trying to kill him or out to find something he knows or is after. This leads Callix to take measures into very capable hands and remove the imagined, though very real to him, threat of this common, unfortunate person.
Unsympathetic/Cold: Callix does not care for other people. They cannot be trusted, no matter how trust worthy they are. He has become cold and uncaring to the world around him. Baby that lost it's mother? Pity, that baby looks tasty though! He does not feel guilt or remorse for anyone other than himself. Creatchus has a price for everything. His skills and abilities can be bought for a price of gold, or really any other shiny he can spend, or he will barter in flesh.
Unpredictable: Due to his mental instability, Creatchus is very unpredictable. He could agree to help someone, for a price of course or at least because it helps his own goals along, then suddenly change his mind half way through for no real apparent reason to anyone but himself. Or that could have been his goal all along, to sell his partners out. Callix needs no other reason for what he does other than 'It's fun' or ' I wanted to.'
Charismatic/Suave: Despite his insanity and unloving for those around him, he can act very charming. Callix can easily make friends out of nearly any type of person. If this is a mask or really how he feels, or just so he can befriend the person to betray them and have a good laugh about it, really isn't known. Callix feels he does not need friends, and no one deserves that title. However, that does not mean he can't sweep a lady off her feet, so she is giggling all the way to their room in the inn where he will violently murder her.
Cannibalism: Creatchus is omnivorous, however he mostly eats meat. Not only does he eat a lot of meat, he eats other races. He sees people as food as much as he sees animals as food.
Culture: Callix was born in a relatively small kingdom located to the north east of Sharadan. The kingdom is a vassal of the Sharzak empire. The kingdom has no real name to itself anymore as it has been absorbed by the empire, but the main city, where Callix was born, is called Dearan.
Languages: A dialect of Shaden which differs in accent and some word choices and meanings. He also speaks a bit of Nier Quet.
Enchanting: Much like a blacksmith working with metal, Callix works with mysterial more as if it were a raw material to be molded for a purpose than using it like wytches do. He does not wield raw mysterial. He cannot create fire, ice, or shields, however he can mold it to such purposes and imbue it into an item. This is done through rituals, and each ritual is different depending on what he wants to enchant the item to do. All rituals take time and energy, and not something Callix does lightly. During the rituals of enchanting, he is completely focused and loses the jittery-ness he normally has.
Callix learned enchanting from several blacksmiths he worked with at a younger age. However, he is no means a master of the craft. Sometimes the enchantments will not work, or other times they will fade rapidly. Often, however, his enchantments work perfectly and are good for the time he created them for. But there is always the chance something will go wrong.
Most of Callix's enchantments are defensive. Offensive enchantments he can manage, but not very well as they tend to fail rather often. The sword Callix carries with him is an example of one of his finer enchantments (see weapons).
Swordsmanship: Callix worked with blacksmiths at a young age, and grew up using swords. He was taught by his father, who was a guard in the castle where they lived. Thus, Callix knew his way around with a sword since he could walk. Swords, and most knives, are almost like an extension of his body.
Charismatic: Callix can get along with nearly any person if he puts his mind to it. This is usually for his own gain, or if the person paid him and he is required to be around said person for any length of time. He can appear very cheerful and friendly, and easily attracts company, so long as they don't know how he normally is.
Night Sight: Like his savendreel father, Callix can see shapes well enough in the dark provided there is some light.
Insanity: Callix's mental instability can make it difficult for him to adjust in new areas or focus on a task. He tends to be jittery and always glancing about, taking in details but missing some things.
Swimming: Creatchus cannot swim, at all. He hits water that goes over his head and he will sink like a rock.
Heat: Callix gets very uncomfortable in temperatures of 95 and over. While he can still function, he becomes more jittery than normal and cannot sit still, always moving. It becomes hard for him to concentrate and he gets a bit more aggressive.
Beliefs: Callix believes he himself is a god. Callix's definition of a god is someone who controls and wields power over others. He certainly sees himself able to do these things and doing them all the time. He can control the life or death of another person, can bend them to his will, so he qualifies as a god in his own eyes.
Class/Skill: Enchanter/Sword Master
He always carries two weapons with him. The first is a one handed, double edged sword. To the naked eye it's very plain, with no decoration and a worn hilt. However, this sword of no name can create a simple shield. The shield semi circles around the wielder from the hand holding the sword. It can only block physical force. It cannot block mysterial attacks or such things as temperature. This enchanted sword is of Callix's own make, and one of his finer enchantments. However, the shield drains the mysterial of the person wielding the sword. It can be activated and deactivated with a word. If the person using the shield allows the sword to drain their mysterial for too long it will likely weaken the person to the point of exhaustion. The shield is the same strength as any standard wooden shield.
Callix can use this shield enchantment for up to an hour continuously while fighting, if the sword or shield do not break, before he feels the cramps and weakness of exhaustion.
The knife Creatchus carries is a simple, rather elegant looking curved dagger. This has no special qualities to it.